Featured UX Design Case Studies
Financial Literacy for K-6
Mission: Build a stronger foundation of financial literacy 21st-century skills from kindergarten through elementary school.
Client needed a self-serve, game-driven, educational app to adapt their middle school curriculum to foster financial literacy skills in children ages 3-12.
Fast-Paced, Inclusive Chemistry Conversions
Mission: Create a fast-paced, learn-by-doing, practice environment so students build up their skills at quickly solving chemistry conversions and formulas.
Author wanted to build competitive, practice drill interactives, including leaderboards to compare student scores and speed challenges to “beat the clock.” However, these methods of motivations can exclude students with differing abilities and would not meet the client’s accessibility standards.
Schooled in Ethical Representation
Mission: Create a new iteration of a previously built, scored branching simulation in which law students listen in on attorney/client sessions and act as ethics consult, flagging and naming specific violations.
Deconstructing the original product, comparing the gamified needs of a non-courtroom scenario where all players were on the same team, required a more sophisticated storyboarding process, preventing writer’s confusion & rework, added review cycles, or scope creep.